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How to Download and Install SMILE GAME BUILDER on Your PC



Introduction




Have you ever dreamed of making your own RPG games, but felt intimidated by the complexity of programming or the lack of artistic skills? If so, you might want to check out Smile Game Builder, a game making software that lets you create 3D RPGs without any coding.


Smile Game Builder is a software developed by SmileBoom Co.Ltd., a Japanese company that also makes educational software and tools for game development. It was released in 2016 for Windows PC, and it is available on Steam for $69.99 USD. You can also download a free trial version from the official website or from Steam that lets you use the software for 30 days.




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With Smile Game Builder, you can create your own RPG worlds using preset materials such as 3D models, graphics, music, sound effects, and more. You can also import your own custom assets if you want to. The software has a user-friendly interface that allows you to design maps, characters, battles, events, and more with simple drag-and-drop actions. You can also use visual scripting to create complex logic and interactions without writing any code.


Once you finish your game, you can export it as a standalone executable file for Windows PC, or as a project file for Unity, a popular game engine that allows you to further customize your game and publish it on various platforms such as Android, iOS, Mac, Linux, PlayStation, Xbox, Switch, and more.


In this article, I will show you how to download, install, and use Smile Game Builder, as well as provide you with some tips and resources to help you make your own games. I will also show you some examples of games made by other users and compare Smile Game Builder with some alternatives.


How to Download and Install Smile Game Builder




To download Smile Game Builder, you need to have a Steam account, which is a free online service that lets you buy, download, and play games on your PC. If you don't have a Steam account yet, you can create one on the Steam website. Once you have a Steam account, you can either buy Smile Game Builder from the Steam store, or download the free trial version from the official website or from Steam. The trial version lets you use the software for 30 days with no limitations.


To install Smile Game Builder, you need to have a PC that meets the following system requirements:


OSCPUMemoryGraphicsDisplayHard disk space


Microsoft Windows 7/8/ 10/8.1/10 (32bit/64bit)Intel Core 2 Duo processor or AMD Athlon 642 GB RAMDirectX 9/OpenGL 4.1 capable GPU1280x768 or better800 MB available space


To install Smile Game Builder, follow these steps:


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  • Launch Steam and log in to your account.



  • Go to the Library tab and select Smile Game Builder from the list of games.



  • Click on the Install button and choose a location for the game files.



  • Wait for the download and installation to complete.



  • Click on the Play button to launch Smile Game Builder.



Congratulations, you have successfully installed Smile Game Builder on your PC! Now you are ready to start making your own games.


How to Use Smile Game Builder




Getting Started




When you launch Smile Game Builder, you will see the main menu that lets you choose between four options: New Project, Load Project, Export Game, and Exit. To create a new game, click on New Project and enter a name for your game. You can also choose a folder where your game files will be saved. Then click on OK to start a new project.


You will then see the main interface of Smile Game Builder, which consists of four parts: the menu bar, the toolbar, the map view, and the asset browser. The menu bar contains various commands and settings for the software. The toolbar contains icons for different tools and modes that you can use to edit your game. The map view shows the 3D map that you are working on, and you can rotate, zoom, and move it with your mouse. The asset browser shows the materials that you can use in your game, such as terrain blocks, objects, characters, events, etc.


To start making your game, you need to create a map first. A map is a 3D space where your game takes place, and it can be divided into multiple levels or floors. You can create as many maps as you want in your game, and link them together with events or doors. To create a new map, click on the New Map icon on the toolbar, or go to File > New Map on the menu bar. You can then enter a name for your map and choose its size and height. You can also choose a preset theme for your map, such as grassland, desert, snowfield, etc., which will automatically fill your map with appropriate terrain blocks and objects. Then click on OK to create your map.


Creating Maps




To create maps in Smile Game Builder, you need to use terrain blocks and objects. Terrain blocks are basic units that make up the ground and walls of your map. They come in different shapes and textures, such as grass, dirt, stone, wood, etc. Objects are items that you can place on top of terrain blocks or in the air, such as trees, rocks, furniture, chests, etc. They can also have various functions and interactions, such as opening doors, triggering events, hiding secrets, etc.


To place terrain blocks or objects on your map, you need to select them from the asset browser first. You can browse through different categories of materials by clicking on the tabs at the top of the asset browser. You can also use the search box or the filter options to find specific materials. Once you find the material that you want to use, click on it to select it.


To place terrain blocks on your map, you need to use the Terrain Block Mode on the toolbar. This mode allows you to draw terrain blocks on your map with your mouse. You can also use keyboard shortcuts to change the shape and size of your terrain blocks. For example, you can press Q and E to rotate them clockwise or counterclockwise; W and S to increase or decrease their height; A and D to increase or decrease their width; Z and X to increase or decrease their depth; R to reset their shape; T to toggle between flat and slope mode; F to fill an area with terrain blocks; C to copy a terrain block; V to paste a terrain block; G to delete a terrain block; H to hide or show terrain blocks; J to join or separate terrain blocks; K to lock or unlock terrain blocks; L to level terrain blocks; M to mirror terrain blocks; N to invert terrain blocks; O to offset terrain blocks; P to paint terrain blocks with different textures.


To place objects on your map, you need to use the Object Mode on the toolbar. This mode allows you to drag and drop objects from the asset browser onto your map with your mouse. You can also use keyboard shortcuts to adjust the position and orientation of your objects. For example, you can press Q and E to rotate them clockwise or counterclockwise; W and S to move them up or down; A and D to move them left or right; Z and X to move them forward or backward; R to reset their position; T to toggle between snap and free mode; F to flip them horizontally or vertically; C to copy an object; V to paste an object; G to delete an object; H to hide or show objects; J to join or separate objects; K to lock or unlock objects; L to align objects; M to mirror objects; N to invert objects; O to offset objects.


To edit the properties of terrain blocks or objects, you need to use the Edit Mode on the toolbar. This mode allows you to select terrain blocks or objects on your map and change their settings, such as name, ID, description, texture, color, transparency, collision, animation, sound, event, etc. You can also use the Edit Mode to create events for your game, which are actions that happen when certain conditions are met, such as when the player interacts with an object, enters a certain area, presses a certain button, etc. Events can be used to create dialogues, choices, messages, variables, switches, conditions, loops, branches, calculations, movements, animations, sounds, effects, battles, etc. To create events, you need to use the Event Editor, which is a visual scripting tool that lets you drag and drop commands from a list and connect them with arrows. You can also use variables and switches to store and manipulate data in your game.


Creating Characters




To create characters in Smile Game Builder, you need to use the Character Editor. The Character Editor is a tool that lets you create and customize 3D models for your game characters. You can access the Character Editor by clicking on the Character Editor icon on the toolbar, or by going to Tools > Character Editor on the menu bar.


The Character Editor has two modes: Basic Mode and Advanced Mode. Basic Mode allows you to choose from preset models and modify their appearance with sliders and color pickers. You can change their hair style, face shape, eye color, skin tone, clothing style, accessories, etc. Advanced Mode allows you to import your own custom models from external sources and edit their materials and animations. You can also export your models as FBX files for further editing in other software.


To create a character in Basic Mode, follow these steps:


  • Click on the New Character button and enter a name for your character.



  • Choose a base model from the list of presets. You can choose from male or female models of different races and ages.



  • Use the sliders and color pickers on the right panel to adjust the appearance of your character. You can change their hair style, face shape, eye color, skin tone, clothing style, accessories, etc.



  • Use the buttons on the bottom panel to preview your character in different poses and angles. You can also use the mouse wheel to zoom in or out.



  • Click on the Save Character button to save your character as a SGB file in your project folder.



To create a character in Advanced Mode, follow these steps:


  • Click on the Import Model button and choose a FBX file from your computer. The FBX file should contain a 3D model that is compatible with Smile Game Builder's specifications.



  • Use the tabs on the right panel to edit the materials and animations of your model. You can change their textures, colors, shaders, blending modes, etc. You can also add or remove animations, and adjust their speed, loop, and transition.



  • Use the buttons on the bottom panel to preview your model in different poses and angles. You can also use the mouse wheel to zoom in or out.



  • Click on the Save Model button to save your model as a SGB file in your project folder.



To use your characters in your game, you need to place them on your map as objects. You can do this by selecting them from the Characters category in the asset browser, and dragging and dropping them onto your map in Object Mode. You can then edit their properties and events in Edit Mode, such as name, ID, description, movement, dialogue, interaction, etc.


Creating Battles




To create battles in Smile Game Builder, you need to use the Battle System. The Battle System is a feature that lets you create and customize turn-based combat scenarios for your game. You can access the Battle System by clicking on the Battle System icon on the toolbar, or by going to Tools > Battle System on the menu bar.


The Battle System has two modes: Basic Mode and Advanced Mode. Basic Mode allows you to choose from preset battle settings and modify them with sliders and checkboxes. You can change the battle type, camera angle, background music, sound effects, victory conditions, etc. Advanced Mode allows you to create your own custom battle settings and edit them with visual scripting. You can also import your own custom assets if you want to.


To create a battle in Basic Mode, follow these steps:


  • Click on the New Battle button and enter a name for your battle.



  • Choose a battle type from the list of presets. You can choose from four types of battles: Normal Battle, Boss Battle, Escape Battle, and Event Battle.



  • Use the sliders and checkboxes on the right panel to adjust the battle settings. You can change the camera angle, background music, sound effects, victory conditions, etc.



  • Use the tabs on the bottom panel to edit the enemies and skills for your battle. You can choose from preset enemies and skills or create your own.



  • Click on the Save Battle button to save your battle as a SGB file in your project folder.



To create a battle in Advanced Mode, follow these steps:


  • Click on the Import Battle button and choose a SGB file from your computer. The SGB file should contain a battle that is compatible with Smile Game Builder's specifications.



  • Use the tabs on the right panel to edit the battle settings with visual scripting. You can drag and drop commands from a list and connect them with arrows. You can also use variables and switches to store and manipulate data in your battle.



  • Use the tabs on the bottom panel to edit the enemies and skills for your battle. You can choose from preset enemies and skills or create your own.



  • Click on the Save Battle button to save your battle as a SGB file in your project folder.



To use your battles in your game, you need to trigger them with events on your map. You can do this by using the Start Battle command in the Event Editor, and selecting the battle that you want to start. You can also set various conditions and options for your battles, such as when they start, how they end, what happens after they end, etc.


Exporting and Publishing Games




To export and publish your games in Smile Game Builder, you need to use the Export Game feature. The Export Game feature lets you export your games as standalone executable files for Windows PC, or as project files for Unity. You can access the Export Game feature by clicking on the Export Game icon on the toolbar, or by going to File > Export Game on the menu bar.


To export your game as a standalone executable file for Windows PC, follow these steps:


  • Select Windows PC as the target platform.



  • Enter a name for your game file and choose a folder where it will be saved.



  • Select whether you want to include an installer or not. An installer is a program that helps users install your game on their computers.



  • Select whether you want to encrypt your game data or not. Encryption is a process that protects your game data from being modified or copied by others.



  • Select whether you want to compress your game data or not. Compression is a process that reduces the size of your game data without affecting its quality.



  • Select whether you want to test your game before exporting it or not. Testing is a process that lets you play your game and check for errors or bugs.



  • Click on the Export Game button to start the export process. Wait for the process to complete.



Congratulations, you have successfully exported your game as a standalone executable file for Windows PC! You can now share your game with others by sending them the file or uploading it to online platforms such as itch.io, Game Jolt, Steam, etc.


To export your game as a project file for Unity, follow these steps:


  • Select Unity as the target platform.



  • Enter a name for your project file and choose a folder where it will be saved.



  • Select whether you want to encrypt your game data or not. Encryption is a process that protects your game data from being modified or copied by others.



  • Select whether you want to compress your game data or not. Compression is a process that reduces the size of your game data without affecting its quality.



  • Select whether you want to test your game before exporting it or not. Testing is a process that lets you play your game and check for errors or bugs.



  • Click on the Export Game button to start the export process. Wait for the process to complete.



Congratulations, you have successfully exported your game as a project file for Unity! You can now open your project file in Unity and further customize your game with more features and options. You can also publish your game on various platforms such as Android, iOS, Mac, Linux, PlayStation, Xbox, Switch, and more using Unity's build settings.


Tips and Resources for Smile Game Builder




Tips




Here are some tips to help you improve your game quality and performance in Smile Game Builder:


  • Plan your game before you start making it. Think about the genre, theme, story, characters, gameplay, etc. of your game and write them down. This will help you stay focused and organized.



  • Use the grid and snap functions to align your terrain blocks and objects properly. This will make your maps look neat and consistent.



  • Use the layer and floor functions to create multiple levels or floors on your map. This will add depth and variety to your map design.



  • Use the event function to create interactions and logic for your game. Events can make your game more dynamic and immersive.



  • Use the variable and switch functions to store and manipulate data in your game. Variables and switches can make your game more complex and flexible.



  • Use the test function to play and debug your game regularly. Testing can help you find and fix errors or bugs in your game.



  • Use the optimize function to reduce the size and load time of your game. Optimizing can help you improve your game performance and compatibility.



Resources




Here are some resources to help you learn more about Smile Game Builder and get more materials, tutorials, and support for your game:


  • The official website of Smile Game Builder has information about the software, updates, news, events, etc.



  • The official manual of Smile Game Builder has detailed instructions on how to use the software and its features.



  • The official YouTube channel of Smile Game Builder has video tutorials on how to use the software and its features.



  • The official Discord server of Smile Game Builder has a community of users who can chat, share, and help each other with their games.



  • The official forum of Smile Game Builder has a place where users can post questions, feedback, suggestions, bug reports, etc. about the software and their games.



  • The official wiki of Smile Game Builder has a database of information, tips, tricks, guides, etc. about the software and its features.



  • The official Steam workshop of Smile Game Builder has a collection of user-made materials, games, etc. that you can download and use in your games.



Examples of Games Made with Smile Game Builder




Here are some examples of games made by other users with Smile Game Builder:


The Deal




The Deal is a horror RPG made by Jordi de Paco. It tells the story of Cyrus, a young man who makes a deal with a mysterious entity to save his dying sister. However, he soon realizes that the deal has a dark price that he must pay.


The Ghosts of Hackney Mills




The Ghosts of Hackney Mills is a mystery RPG made by John Wizard Games. It tells the story of Ryan Kappel, a journalist who investigates the mysterious disappearances of four teenagers in a haunted town. He must uncover the truth behind the town's dark history and the ghosts that haunt it.


The Last Hope




The Last Hope is a fantasy RPG made by Shadowhite Animators LTD. It tells the story of Kiyoshi, a young warrior who is chosen by the gods to save the world from an ancient evil. He must gather allies and fight against monsters and enemies along his journey.


Otherworld




Otherworld is a sci-fi RPG made by Companion Wulf. It tells the story of Jake, a hacker who gets trapped in a virtual reality game called Otherworld. He must find a way to escape the game and expose the secrets behind its creation.


Alternatives to Smile Game Builder




Smile Game Builder is not the only game making software that you can use to create your own games. There are many other alternatives that you can try, each with their own advantages and disadvantages. Here are some of them:


RPG Maker




RPG Maker is a series of game making software that lets you create 2D RPGs with ease. It has a similar interface and features as Smile Game Builder, but it focuses more on pixel art and retro style graphics. It also has a larger and more active community of users and developers, as well as more resources and plugins available online. However, it also has some limitations, such as the lack of 3D support, the difficulty of exporting games to other platforms, and the high cost of some versions of the software.


GameMaker Studio




GameMaker Studio is a game making software that lets you create 2D and 3D games with minimal coding. It has a drag-and-drop interface that allows you to design games with ease, as well as a scripting language called GML that gives you more control and flexibility over your games. It also has a large and supportive community of users and developers, as well as many resources and tutorials available online. However, it also has some drawbacks, such as the steep learning curve for beginners, the complexity of some features and functions, and the high price of some versions of the software.


Unity




Unity is a game engine that lets you create 2D and 3D games with advanced features and options. It has a powerful and versatile interface that allows you to design games with professional quality, as well as a scripting language called C# that gives you full access and customization over your games. It also has a huge and diverse community of users and developers, as well as countless resources and assets available online. However, it also has some challenges, such as the difficulty of mastering the software, the complexity of some aspects and components, and the need for additional tools and plugins for some functions.


Conclusion




In conclusion, Smile Game Builder is a game making software that lets you create 3D RPGs without any programming skills. It has a user-friendly interface that allows you to design maps, characters, battles, events, and more with simple drag-and-drop actions. You can also use visual scripting to create complex logic and interactions without writing any code. Once you finish your game, you can export it as a standalone executable file for Windows PC, or as a project file for Unity, which allows you to further customize your game and publish it on various platforms.


If you are interested in making your own RPG games, Smile Game Builder might be a good choice for you. You can download a free trial version from the official website or from Steam that lets you use the software for 30 days. You can also buy the full version from Steam for $69.99 USD. You can also find more information, tips, resources, examples, and support on the official website, YouTube channel, Discord server, forum, wiki, and Steam workshop of Smile Game Builder.


I hope this article has helped you learn more about Smile Game Builder and how to use it. I encourage you to try it out and see what kind of games you can make with it. Have fun and be creative!


FAQs




  • Q: What are the advantages of Smile Game Builder?



A: Some of the advantages of Smile Game Builder are:


  • It is easy to use and learn.



  • It does not require any programming skills.



  • It has a lot of preset materials and assets.



  • It supports 3D graphics and models.



  • It can export games for Windows PC or Unity.



Q: What are the disadvantages of Smile Game Builder?A: Some of the disadvantages of Smile Game Builder are:


  • It is relatively expensive compared to some other game making software.



  • It has some limitations and bugs that need to be fixed or improved.



  • It does not support some features and functions that other game making software have, such as multiplayer, online, voice, etc.



  • It has a smaller and less active community of users and developers than some other game making software.



  • It has fewer resources and plugins available online than some other game making software.



  • Q: How can I get more materials and assets for Smile Game Builder?



A: You can get more materials and assets for Smile Game Builder by:


  • Importing your own custom models, graphics, music, sound effects, etc. from external sources.



  • Downloading user-made materials and assets from the official Steam workshop of Smile Game Builder or from other online platforms.



  • Buying official or third-party DLCs (downloadable content) that add more materials and assets to the software.



  • Q: How can I learn more about how to use Smile Game Builder?



A: You can learn more about how to use Smile Game Builder by:


  • Reading the official manual of Smile Game Builder that has detailed instructions on how to use the software and its features.



  • Watching the official YouTube channel of Smile Game Builder that has video tutorials on how to use the software and its features.



  • Joining the official Discord server of Smile Game Builder that has a community of users who can chat, share, and help each other with their games.



  • Visiting the official forum of Smile Game Builder that has a place where users can post questions, feedback, suggestions, bug reports, etc. about the software and their games.



  • Browsing the official wiki of Smile Game Builder that has a database of information, tips, tricks, guides, etc. about the software and its features.



Q: How can I share my games made with Smile Game Builder with others?A: You can share your games made with Smile Game Builder with others by:


  • Exporting your games as standalone executable files for Windows PC and sending them to others or uploading them to online platforms such as itch.io, Game Jolt, Steam, etc.



  • Exporting your games as project files for Unity and further customizing them and publishing them on various platforms such as Android, iOS, Mac, Linux, PlayStation, Xbox, Switch, and more using Unity's build settings.



  • Posting your games on the official forum of Smile Game Builder or on other online platforms where users can showcase their games and get feedback from others.



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